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Miyamoto better at ‘traditional’ instead of casual July 26th, 2008 Finally, the beacon of hope for the Nintendo hardcore speaks. In an interview with The Telegraph that GamePro picked up on, Shigeru Miyamoto touched on his affinity of more traditional games like Zelda and Mario. He also even brought up the fact that the Wii remote may be insufficient when it comes to slightly more complicated games. Making traditional games is what I am best at, because games of that nature take upwards of t
Relax. Nintendo has not forgotten you. Making new titles for the traditional fanbase just takes time, says Shigeru Miyamoto, speaking to the Telegraph recently in an interview. Said Miyamoto: "Making these 'traditional' games is what I am best at. Because games of that nature take upwards of two or three years to make, we always have to keep the teams working on those projects going. At any given time, the team could be five to ten people, or it could be 50-plus. People are always switching i
Finally, the beacon of hope for the Nintendo hardcore speaks. In an interview with The Telegraph that GamePro picked up on, Shigeru Miyamoto touched on his affinity of more traditional games like Zelda and Mario. He also even brought up the fact that the Wii remote may be insufficient when it comes to slightly more complicated games.
I probably could’ve guessed this, but it’s still nice to hear someone actually say it. Shigeru Miyamoto has confirmed that Nintendo is already working on new installments to the Mario and Zelda franchises, not to mention a new Pikmin game. He confirmed that he was managing development teams for these titles in a recent interview with The Telegraph: “Making these ‘traditional’ games is what I am best at. Because games of that nature take upwards of two or three years to make, we always have t